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Shaping Europe’s digital future
Event | Publication

Connect University on Augmented reality: new frontiers and applications

Discover ongoing EU Commission initiatives on research, innovation and uptake of Augmented Reality (AR), together with experts who will present possible use cases and applications of AR from different perspectives: industrial, societal and transversal.

Connect University on AR title image

© European Commission

The interest for interactive and immersive technologies is continuously raising, for example in the context of virtual worlds and the metaverse but also as the new frontier of human machine interaction.
Augmented Reality, where reality and digital worlds are merging, offers an infinite array of possibilities and opportunities for new applications in our private and professional lives. It also brings challenges and societal questions.

This webinar will present AR technology and how it can used and applied.

After a brief introduction by the European Commission (done by DG CONNECT.G2 unit) on relevant and ongoing initiatives on research, innovation and uptake of AR, renowned experts will present possible use cases and applications of AR, from different perspectives (industrial, societal and transversal).

Subtopics

  • What break-through added-value can AR bring to society/industry?
  • What is the situation of the AR market in Europe regarding AR?
  • Which are the biggest challenges for AR in Europe?
  • Which kind of support do you think EC should bring regarding AR innovation and uptake?

Speakers

Commission perspective; Augmented Reality (and beyond) in Europe: current activities and preparing for the future

Anne Bajart, Deputy Head of Unit G2 “Interactive Technologies, Digital for Culture and Education”, DG CNECT 

Horizontal perspective; K.I.S.S. method for an effective dissemination of AR

Grégory Maubon, Co-Founder and President, RA’pro 

Industrial perspective; Revolutionizing product development, manufacturing, and operation with Augmented Reality: enhancing efficiency, quality, and safety

Theodoros Papadopoulos – Programme Manager, Siemens

Societal perspective; Real people in virtual worlds

Natasja Paulssen, Founder, 4DR Studios

Timing

28 February, from 10:00 to 12:00