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Shaping Europe’s digital future
Event report | Publication

Games as cultural and artistic expression

Discover the outcome of the fourth workshop of the European Video Games Society, an initiative of the European Commission to support the video games ecosystem.

32 stakeholders joined the fourth workshop of the European Video Games Society, an initiative of the European Commission to support the video games ecosystem. The project, run by consultant companies Ecorys and KEA, aims to inform policy making on the impact of video games in various areas, identify ways for the EU to actively support the sector, and foster an active community in the ecosystem. The fourth workshop addressed the importance of video games in relation to art and culture. VIDEO GAMES AND CONTEMPORARY CULTURE Interactivity makes video games a unique medium for portraying arts and culture. Video games’ virtual nature resonates with contemporary digital culture. Old-fashioned artistic limitations (narrative, maturity of the content) should not be imposed on the industry. VIDEO GAMES AND THEIR CULTURAL EXPORT POWER Video games can represent artistic and cultural aspects in two ways: Directly, through the content developed; Indirectly, as the dynamics, world-building and artistic style of games can convey the cultural background of developers THE COMMERCIAL SUCCESS OF ARTISTIC VIDEO GAMES The audience for video games with higher artistic standards is growing. The risk-aversion of triple-A studios can lead to content that is less artistic and more commercially safe. Indie studios have more artistic freedom but need to consider economic viability THE SAFEGUARDING AND PRESERVATION OF VIDEO GAMES Video games preservation involves interactivity, playability, and socio-cultural context. Virtualisation of older games through emulation and streaming services can facilitate preservation and mitigate copyright-related issues More workshops and interviews will be soon organised by the European Video Games Society. You can contribute to our survey via the following link: https://ec.europa.eu/eusurvey/runner/EUGamingSociety . For more information on the project or for future participation, please reach out to EUvideogames@ecorys.com and check out https://digital-strategy.ec.europa.eu/en/policies/value-gaming.

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Workshop 4 - Summary report (.pdf)
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Workshop 4 - Visual report
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