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Shaping Europe’s digital future
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Challenges and opportunities in the Video Games industry

The European Video Games Society has organised a second workshop that will focus on the main challenges and opportunities affecting the VG European industry, their potential impact on the sector’s development and their major socio-economic effects.

From March to December 2022, the European Video Games Society project will bring together a network of experts, thinkers and leaders from the academia and the gaming industry – including game developers, studios, creators, and business experts – of key sectors and influence groups in areas like game development and creation, business politics, finance, law, education, culture, science and health. The series of workshops are designed to shape a European agenda for games.

The second workshop will take place on 26 April 2022 from 10.00 to 12.30 (CEST - Brussels time).

Participants will be able to contribute with their opinion on several aspects of the Video Games sector, with a focus on the main challenges and opportunities affecting the VG European industry, their potential impact on the sector’s development and their major socio-economic effects. This second workshop aims to start diving into the core themes of the project:

  1. market and financing,
  2. regulatory environment and framework,
  3. education, research and skill’s needs,
  4. the societal and cultural dimension of video games and contribute to determine the focus of future workshops

Agenda of the event:

  • 10:00 – 10:10 : Welcome and warm-up 
  • 10:10 – 10.30 : Workshop presentation 
  • 10.30 – 10.40 : Setting the Scene: Introducing the European Gaming Society project and presenting the main challenges and opportunities for the VG industry already identified throughout desk research for the market reports 
  • 10.40 – 11.40 : Brainstorming session on challenges and opportunities 
  • 11.40 – 12.10 : Presentation and plenary discussion of the outputs 
  • 12.10 - 12.30 : Final Q&A session and conclusion 

Please note that this event is by invite only: